tUGS is celebrating Orktober by publishing the latest round of GCE project releases. The first of these is the updated Gorker & Morker faction pack.

(GCE is a community-driven reimplementation of Games Workshop’s 1997 skirmish game, Gorkamorka.)

Changelog:

  • Ported the flak armour fix from the Digga faction pack
  • Added a box out explaining the difference between Gorkers and Morkers in game terms
  • Backported improved vehicle rules from Digga faction pack
  • Added fixed weapon clarification from Digga faction pack
  • Added rules for removing warriors from the mob
  • Clarification of different Strength values for Warriors with arm injuries when using two-handed HtH weapons
  • Added a section on how captives are dealt with
  • Added list of special characters that can be recruited
  • Unified wording with Shaman across this pack and Gorker/Morker Faction Pack.
  • Unified searching to refer only to Ceremony of Searching and Scavenging to be finding Tek
  • Fixed the ammo roll for the ‘Eavy Shoota (was erroneously 5+)
  • Clarified that Steel Horns and De-Lux Kicking Legs’ extra attacks are at user Strength