Dev for Mlem, the iOS Lemmy client.

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Joined 2 years ago
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Cake day: June 27th, 2023

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  • Speaking personally, I like it. I loved the skeuomorphic design of the old OS X and classic iOS, and am glad to see the design language return to something fun and grounded in physicality without sacrificing too much of the ultra clean style of later iOS versions. I do have some concerns about accessibility, as the contrast on glass is much lower, and the new language brings some interesting challenges, but overall I think it’s a pleasing change and I’m excited to see how it matures.









  • We’re definitely still refining how we use the new design language, and we’ve played around with some iterations on that concept. The core challenge right now is retaining compatibility with iOS 18, which limits which new features we can use. For small components like the jump button it’s pretty easy to support both an iOS 18 and an iOS 26 version, but the tab bar is foundational to the whole app’s architecture so we probably won’t get to utilize the full extent of the new tab bar options until we drop support for iOS 18.