

It was fine when the limited duration was a reasonable number of years. Anything over 30 years max before being in the public domain is too long.


It was fine when the limited duration was a reasonable number of years. Anything over 30 years max before being in the public domain is too long.


You made a joke on accident.


Keep in mind that the US’s population is comparable to all of Europe and we are bickering over one shared election while also being a bunch of loud jackasses. We don’t even think about the rest of the internet while drowning it out.


The second one is more entertaining, but less secure.


This is literally all the steps.
The movement is wonky compared to modern games, and unless you are wanting to do real time DMing it isn’t worth it in my opinion.
It was absolutely fantastic. A full campaign plus all of the DM tools and the ability to run shared servers for people to join and play together!
I really wish they included similar real time DM tools to BG3.


You want this place to be something different than reddit, you shouldn’t be acting like a reddit mod yourself.



Not magic that is useless to society.
Magic that is not valued by society.


Apparently they posed zero threat to any residential plants, other bugs, or other parts of nature.
They were only a threat to industry!
I get a short movie vibe based on the camera angle and lighting, but that could just be hoping since being stuck in a flooded tight space is my biggest fear.


Agreed in pricipal because family businesses are frequently how knowledge is passed from generation to generation, but family and small businesses can also exploit and not protect children and still need oversight on safety.
SCOTUS just ruled that US presidents have the divine right of kings.


I haven’t experienced it, but hear good things about the community.


The player base was always going to decline significantly.
It doesn’t have the same kind of slow grind and wide open maps with tonnes of things to interact with that kept up the populations of a game like WoW or Overwatch, so it was going to naturally decline anyway as most people got their fill of the game play and move on to the next game. Anything that is comparable either had a ton of content that was drip fed or has random loot boxes to keep people playing. This game lets you earn enough to play even the highest levels of play fairly quickly, with getting everything taking a bit longer.
The remaining population is actually pretty high for this kind of game, and it is far from dying. I play randoms when friends aren’t on even though I have unlocked all the upgrades to earn myself medals, but also to help out the other players because the game does promote team play even with all the accidental team kills. I never have to wait when there are more than 1,000 players on a planet, and the there are often several planets with several thousand even when people aren’t grouped up for major orders.
The community is engaged and while there will certainly be more of a decline as time passes, I wouldn’t be surprised if the game gets a significant bump in player activity (old players coming back) when they introduce the next faction. Probably not double whatever population is there when it hits, but maybe 50% increase as people come to check out the new content. I think the rapid release was their original plan to keep the player base going and I’m happy they slowed down to address bugs and do quality of life improvements for a bit.
This game also has the most friendly, or at least least antagonistic, player base I have ever experienced in an online game. Although most random games don’t have anyone speak up unless I do first, people help each other out, attempt to get everyone out, and there is often hugs on the ship after extraction. I have only had one player grief in dozens of random games and one match had someone who was rude. Far, far fewer negative experiences than any other game I’ve played.
It may get down to 3% of the highest number of players and will still be alive and kicking for those that do enjoy the game play.
Also the time spent getting ready for office appearances and prepping lunches (or the cost of buying lunches away from home).


Ok tankie.
Honestly the best thing for people to keep in mind is that humans were really good at moving giant stones long distances at that point in time so they could come from pretty much anywhere. There is a video on Easter Island statues where they figured out a way to walk the statues down to the water’s edge matching oral tradition descriptions and there is a guy who moves huge blocks multi ton around with a similar technique.
When people did it full time for generations I bet they had even better techniques!