• 90 Posts
  • 530 Comments
Joined 8 months ago
cake
Cake day: February 26th, 2025

help-circle


  • ’est amusant de parler d’emploi ce qui n’est qu’une arnaque temporairement légale.

    C’est un vrai problème pour les gens concernés qui perdent leurs salaires, mais en effet, ces gens (et toute la chaine de distribution de prospectus qui finissent à la poubelle aussitôt que tu ouvre ta boite au lettres) ont zéro valeurs sociétale. Dans un monde idéal, ces gens seraient plus à toucher un revenu de base, et à faire du bénévolat quelque part. Sauf que ne pratique ce sont des loyers/crédits qui vont pas être payé, et des familles qui vont stresser





  • Good boy

    Un film d’horreur du point de vue du chien. Et c’est franchement une super-surprise. Le parti pris de la perspective canine plutôt que humaine est intéressant, et le film est vraiment flippant et pas un truc où il faut un gros jumpscare pour faire réagir un public blasé. Le chien est trop mignon et le film est assez court, ce qui contribue à un succès par rapport à des gens qui font durer le film sans raison







  • Saving this for next time the ignorant people in my life insist that buying clothes on Shein is not bad.

    Unfortunately, in the way western society work, I am not going to blame minimal wage worker buying “cool clothe” for their kids on Shein. It’s expected that kids wear cool clothes at school, and it’s expected that parents don’t wear a old sweater in public.

    May be, the day scientists with an old sweater become a role model for kids fashion will change, but unfortunately, there is a need to “dress to impress”.

    To get rid of fast fashion we need a whole societal change, I hope we’ll have it one day, but I won’t blame the people who suffer from it.



  • I once had a GM whose house rules included every battle receiving enemy reinforcements each d4 rounds.

    he end there were four factions in the ruckus and it was taking about 60 minutes per round for him to run it.

    Actually if combat are long enough that re-inforcement have the time to come you’re doing something wrong. NPC aren’t stormtroopers who always miss, and PC aren’t doing practice shooting. A combat shall be quick and deadly, if you’re lucky one hit shall cause an injury, but usually an opponent doing a successful attack roll will at least incapacitate a PC.

    PCs that hit 0 HP aren’t dead, they’re just helpless (disarmed, KOed, socially cowed, etc.) Make it clear that nonlethal options are always on the table. [Spiceomancy]

    In the same category, once a character lost enought HP to get maluses, I ask them to roll endurance (whatever how it’s called in your game) to simply stay conscious, not only it helps preventing stupid death, but make combat faster. I believe some OSR games have a morale roll acting a bit similar







  • Ziggurat@jlai.lutoRPGMemes @ttrpg.networkCope
    link
    fedilink
    arrow-up
    4
    ·
    5 days ago

    with randos off Discord or Roll20 and not actually in person with people they know.

    I know online rpg changed a lot in 20 years, but when I was playing online around 2010, playing on teamspeak, also meant be part of community, and ask others GM about new players before having them joining your table (No show, cheating and other bad behaviour would quickly be known by everyone) . Moreover, because you don’t know them, it’s easy to kick them out.


  • Horror RPG taught me about how important it is to take the time to play normality, let the player connect with their character, have fun and light roleplay moment, until that moment when horror steps in.

    Player dealing with monsters and having blood up to their knee ends up being epic high fantasy but not horror.

    On a more norme activity the movie the descent is a great exemple the first half slowly drift from stressful to frightening, then the second half is girl fighting Gollum in the mud, and turn from frightening to comical